Contents | Index | < Browse | Browse >
Subject: Re: Modelling Heads?
Date: Sun, 8 May 94 15:54:37 -0700
From: pringle@holly.cuug.ab.ca (Greg Pringle)

>   Also, I have been playing with the Applique function in V2.9/V3.0 and
>this might do the trick, especially for the face.  It is possible to take a
>frontal face view, convert it to grey-scale and create a displacement object 
>of the face.  This is very close to producing a face object which is
>incredibly detailed. 

...

>so they won't protrude.  Also, the Applique can be wrapped around an object
>so it would be possible to create the basic featureless elliptical head
>object and use the Applique on it directly for the facial feature.  I
>haven't investigated this thoroughly but it should work.

  The only problem is that with the nose and the chin, you have parts that
are hidden in a two dimensional view. The applique wouldn't be able to 
represent the slope under the nose, or the nostrils. Also, the chin would
have no bottom. However, this seems like the best way so far. Maybe it's
time to upgrade to 3.0.. as long as there aren't any horrible bugs that
make this kind of thing impossible to do with applique B^)

  This reminds me.. does anyone else have that object of a guy's head
that was digitized in 3d for lightwave? It came with a cylindrical scanned
bitmap of his face, which could be altered for applique, but I lost it.

  Greg


-- 
+----------------------------+--------------------------------------------+
| Greg Pringle               |                                            |
| pringle@holly.cuug.ab.ca   |          "Better dead than smeg"           |
| greg_pringle@mtroyal.ab.ca |                                            |
+----------------------------+--------------------------------------------+


                           -=> RETURN TO CONTENTS!<=-